Contact
Greg Jaszkowiak
MODEL FABRICATOR & TECHNICAL ARTIST: REAL-TIME SYSTEMS, XR, & PHYSICAL PROTOTYPING
Contact
BeastGears: Real-Time XR Gameplay App (Unity, Meta)
XR Prototyping & AI-Assisted Systems (Unity)
Blueprint Systems, Debugging, Materials (Unreal)
Spatial Interaction & Hand Tracking (Vision Pro)
Geo-Tracked XR Demo: Meta Quest 3 (Unity)
Product Design & Physical Prototyping
1:70 Articulated Scale Model Diorama Fabrication
Digital-to-Physical Pipeline (XR, Fabrication)
Real-Time Vehicle Assets (Blender, Unity)
Character Rigging, Animation & Rendering (Blender)
Articulated Physical Prototyping
Gameplay Systems & 2.5D Architecture (Godot)
AI Motion Capture & Retargeting Pipeline
Live XR Deployment (Vision Pro, Quest)
Foam Miniature Model (Rapid Look Dev)
About Me
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