CASE STUDY: Concepted and designed a protagonist’s costume and prop set using immersive 3D tools for a live-action production, transitioning designs from XR sculpting to physical fabrication.
RESULTS: Delivered fully realized physical props and wearable pieces fit to the actor’s 3D-scanned dimensions. Props were sanded, painted, and finished for on-camera use.
TOOLS: Meta Quest 3  |  Shapelabs VR  |  ZBrush  |  Blender  |  3D Printing
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