CASE STUDY: Concepted and designed a protagonist’s costume and prop set using immersive 3D tools for a live-action production, transitioning designs from XR sculpting to physical fabrication.
RESULTS: Delivered fully realized physical props and wearable pieces fit to the actor’s 3D-scanned dimensions. Props were sanded, painted, and finished for on-camera use.
TOOLS: Meta Quest 3 | Shapelabs VR | ZBrush | Blender | 3D Printing