I’m a Model Fabricator and Technical Artist working across real-time systems, XR, and hands-on rapid prototyping. 
I build presentation-ready scale models from shop drawings, photo reference, and CAD, working across polystyrene, PLA, PVC, and metal with 3D printing (FDM/resin) and real-time XR projection for previsualization. I assemble and prep parts for finishing with an emphasis on articulated mechanisms, integrating basic electrical elements where needed for enhanced fidelity. 
I’ve also worked in shop environments around experimental aircraft builds, supporting wiring, assembly, and general fabrication alongside experienced builders. 
I make stuff. All day, every day.
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