• XR Development
  • Buffalo Academy: 2D Rigging & Post-Production Pipeline
  • About
  • Hand-Collision Detection
  • “Door Knocker” Game
  • “Treasure Chest” Prototype
  • “Shield” Interactive Video
  • “Wizard” Prototype
  • Apple Immersive Video Workshop
  • 3D 2D-Stylized Blender
  • “I Can’t Stop” Music Video
  • XR/AR Sculpting ShapeLabs
  • 2D Puppetry
  • VR Sculpting
  • Godot Atmospheric Interactive Game
  • Blender HDRI Compositing
  • MOCAP
  • MOCAP Omniscient Blender Compositing
  • Maya Animation
  • 3D Blender Animation
  • Sky Story Game Demo
Contact
Greg Jaszkowiak
  • XR Development
  • Buffalo Academy: 2D Rigging & Post-Production Pipeline
  • About
  • Hand-Collision Detection
  • “Door Knocker” Game
  • “Treasure Chest” Prototype
  • “Shield” Interactive Video
  • “Wizard” Prototype
  • Apple Immersive Video Workshop
  • 3D 2D-Stylized Blender
  • “I Can’t Stop” Music Video
  • XR/AR Sculpting ShapeLabs
  • 2D Puppetry
  • VR Sculpting
  • Godot Atmospheric Interactive Game
  • Blender HDRI Compositing
  • MOCAP
  • MOCAP Omniscient Blender Compositing
  • Maya Animation
  • 3D Blender Animation
  • Sky Story Game Demo
Contact

“Door Knocker” Game

Knock-triggered mini-games in Scenery for Apple Vision Pro

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